# Go
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Day 14 — Student Report Generator (Final Project)
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Day 13 — Student Manager (Modular Go Project)
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Day 12 — Building Data-Driven Programs with File I/O in Go
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Day 11 — Error Handling in Go
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Day 10 — Interfaces and Polymorphism in Go
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Day 9 — Understanding Pointers and Struct Mutation in Go
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Day 8 — Structs and Data Modeling in Go
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Day 7 — String Processing and Anagram Detection in Go
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Day 6 — Using Maps for Frequency Analysis in Go
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Day 5 of Learning Go: Understanding Slices and a Tricky Bug
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Day 4: functions
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Day 3: control flow with if, switch, and for loop
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Day 2 of Learning Go: Variables, Types, and CLI Input
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Start learning Go